# text: "The TacOps preferences file may be damaged. You should locate and delete the file named \"TacOps prefs\", then the next time the program is run a good file will be automatically created."
DITL_130_okCancel.txt
# 2 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=40 y1=8 x2=99 y2=25
# text: "Ok"
# item 1: BUTTON (0x04) enabled
# bounds: x1=124 y1=8 x2=181 y2=25
# text: "Cancel"
DITL_240_unitInfo.txt
# 39 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=389 y1=194 x2=447 y2=214
# text: "OK"
# item 1: PICTURE (0xC0) disabled
# bounds: x1=165 y1=3 x2=445 y2=169
# PICT resource ID: 130
# item 2: CUSTOM (0x80) disabled
# bounds: x1=4 y1=3 x2=160 y2=233
# data: ""
# item 3: TEXT (0x88) disabled
# bounds: x1=168 y1=6 x2=430 y2=17
# text: "Armor Protection vs Kinetic Energy Weapons:"
# item 4: TEXT (0x88) disabled
# bounds: x1=238 y1=19 x2=275 y2=30
# text: "Front:"
# item 5: TEXT (0x88) disabled
# bounds: x1=277 y1=19 x2=305 y2=30
# text: ""
# item 6: TEXT (0x88) disabled
# bounds: x1=311 y1=19 x2=343 y2=30
# text: "Side:"
# item 7: TEXT (0x88) disabled
# bounds: x1=345 y1=19 x2=373 y2=30
# text: ""
# item 8: TEXT (0x88) disabled
# bounds: x1=376 y1=19 x2=408 y2=30
# text: "Rear:"
# item 9: TEXT (0x88) disabled
# bounds: x1=410 y1=19 x2=438 y2=30
# text: ""
# item 10: TEXT (0x88) disabled
# bounds: x1=168 y1=32 x2=438 y2=43
# text: "Armor Protection vs Chemical Energy Weapons:"
# item 11: TEXT (0x88) disabled
# bounds: x1=238 y1=45 x2=275 y2=56
# text: "Front:"
# item 12: TEXT (0x88) disabled
# bounds: x1=277 y1=45 x2=305 y2=56
# text: ""
# item 13: TEXT (0x88) disabled
# bounds: x1=311 y1=45 x2=343 y2=56
# text: "Side:"
# item 14: TEXT (0x88) disabled
# bounds: x1=345 y1=45 x2=373 y2=56
# text: ""
# item 15: TEXT (0x88) disabled
# bounds: x1=377 y1=45 x2=409 y2=56
# text: "Rear:"
# item 16: TEXT (0x88) disabled
# bounds: x1=411 y1=45 x2=439 y2=56
# text: ""
# item 17: TEXT (0x88) disabled
# bounds: x1=195 y1=68 x2=262 y2=79
# text: "*Weapons*"
# item 18: TEXT (0x88) disabled
# bounds: x1=292 y1=68 x2=380 y2=79
# text: "*Useful Range*"
# item 19: TEXT (0x88) disabled
# bounds: x1=385 y1=68 x2=442 y2=79
# text: "*Rounds*"
# item 20: TEXT (0x88) disabled
# bounds: x1=172 y1=85 x2=275 y2=96
# text: "Smoke Capability:"
# item 21: TEXT (0x88) disabled
# bounds: x1=392 y1=85 x2=431 y2=96
# text: ""
# item 22: TEXT (0x88) disabled
# bounds: x1=172 y1=102 x2=286 y2=113
# text: ""
# item 23: TEXT (0x88) disabled
# bounds: x1=172 y1=119 x2=286 y2=130
# text: ""
# item 24: TEXT (0x88) disabled
# bounds: x1=172 y1=137 x2=286 y2=148
# text: ""
# item 25: TEXT (0x88) disabled
# bounds: x1=172 y1=153 x2=286 y2=164
# text: ""
# item 26: TEXT (0x88) disabled
# bounds: x1=306 y1=102 x2=360 y2=113
# text: ""
# item 27: TEXT (0x88) disabled
# bounds: x1=306 y1=119 x2=360 y2=130
# text: ""
# item 28: TEXT (0x88) disabled
# bounds: x1=306 y1=136 x2=360 y2=147
# text: ""
# item 29: TEXT (0x88) disabled
# bounds: x1=306 y1=153 x2=360 y2=164
# text: ""
# item 30: TEXT (0x88) disabled
# bounds: x1=392 y1=102 x2=431 y2=113
# text: ""
# item 31: TEXT (0x88) disabled
# bounds: x1=392 y1=120 x2=431 y2=131
# text: ""
# item 32: TEXT (0x88) disabled
# bounds: x1=392 y1=137 x2=431 y2=148
# text: ""
# item 33: TEXT (0x88) disabled
# bounds: x1=392 y1=154 x2=431 y2=165
# text: ""
# item 34: BUTTON (0x04) enabled
# bounds: x1=449 y1=101 x2=499 y2=115
# text: "< Info"
# item 35: BUTTON (0x04) enabled
# bounds: x1=449 y1=118 x2=499 y2=132
# text: "< Info"
# item 36: BUTTON (0x04) enabled
# bounds: x1=449 y1=135 x2=499 y2=149
# text: "< Info"
# item 37: BUTTON (0x04) enabled
# bounds: x1=449 y1=152 x2=499 y2=166
# text: "< Info"
# item 38: BUTTON (0x04) enabled
# bounds: x1=292 y1=194 x2=350 y2=214
# text: "Photo"
DITL_1031_dfTRP.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=125 y1=42 x2=183 y2=62
# text: "OK"
# item 1: EDIT_TEXT (0x10) enabled
# bounds: x1=14 y1=44 x2=60 y2=60
# text: "250"
# item 2: TEXT (0x88) disabled
# bounds: x1=7 y1=3 x2=187 y2=36
# text: "Enter radius for Direct Fire\nTarget Reference Point:"
# item 3: TEXT (0x88) disabled
# bounds: x1=64 y1=44 x2=115 y2=62
# text: "meters"
DITL_4000_dBase.txt
# 5 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=320 y1=258 x2=378 y2=278
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=10 y1=10 x2=85 y2=26
# text: "US"
# item 2: TEXT (0x88) disabled
# bounds: x1=201 y1=10 x2=276 y2=26
# text: "OPFOR"
# item 3: CUSTOM (0x80) disabled
# bounds: x1=10 y1=30 x2=190 y2=242
# data: ""
# item 4: CUSTOM (0x80) disabled
# bounds: x1=200 y1=30 x2=379 y2=242
# data: ""
DITL_4444_playtest.txt
# 2 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=90 y1=98 x2=150 y2=118
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=4 y1=2 x2=255 y2=85
# text: "^0 ^1 ^2 ^3"
DITL_4528_ok btn.txt
# 2 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=8 y1=2 x2=342 y2=66
# text: "^0 ^1 ^2 ^3"
# item 1: BUTTON (0x04) enabled
# bounds: x1=280 y1=80 x2=340 y2=100
# text: "OK"
DITL_4529_big ok btn.txt
# 2 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=8 y1=2 x2=342 y2=139
# text: "^0 ^1 ^2 ^3"
# item 1: BUTTON (0x04) enabled
# bounds: x1=279 y1=149 x2=339 y2=169
# text: "OK"
DITL_5000_damfile.txt
# 2 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=3 y1=2 x2=367 y2=92
# text: "The file named \"^0\" can not be opened. It is either in a different folder, has been renamed, or is damaged. Look in other folders or replace with a backup copy and put it in the same folder as the Tac Ops program."
# item 1: BUTTON (0x04) enabled
# bounds: x1=300 y1=100 x2=360 y2=120
# text: "OK"
DITL_5002_gameLength.txt
# 5 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=57 y1=71 x2=115 y2=91
# text: "Cancel"
# item 1: BUTTON (0x04) enabled
# bounds: x1=154 y1=71 x2=212 y2=91
# text: "OK"
# item 2: TEXT (0x88) disabled
# bounds: x1=8 y1=7 x2=282 y2=23
# text: "Current Game Length is ^0 Minutes."
# item 3: TEXT (0x88) disabled
# bounds: x1=8 y1=26 x2=132 y2=59
# text: "Enter new game\nlength in minutes:"
# item 4: EDIT_TEXT (0x10) enabled
# bounds: x1=137 y1=35 x2=174 y2=51
# text: ""
DITL_5003_exitGoal.txt
# 7 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=50 y1=70 x2=108 y2=90
# text: "Cancel"
# item 1: BUTTON (0x04) enabled
# bounds: x1=124 y1=70 x2=182 y2=90
# text: "OK"
# item 2: TEXT (0x88) disabled
# bounds: x1=30 y1=35 x2=58 y2=51
# text: "US:"
# item 3: EDIT_TEXT (0x10) enabled
# bounds: x1=62 y1=35 x2=99 y2=51
# text: ""
# item 4: TEXT (0x88) disabled
# bounds: x1=114 y1=35 x2=162 y2=51
# text: "OPFOR:"
# item 5: EDIT_TEXT (0x10) enabled
# bounds: x1=165 y1=35 x2=202 y2=51
# text: ""
# item 6: TEXT (0x88) disabled
# bounds: x1=15 y1=7 x2=228 y2=23
# text: "Enter new exit percentages..."
DITL_5004_msgSpeed.txt
# 5 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=68 y1=142 x2=126 y2=162
# text: "Cancel"
# item 1: BUTTON (0x04) enabled
# bounds: x1=146 y1=142 x2=204 y2=162
# text: "OK"
# item 2: TEXT (0x88) disabled
# bounds: x1=8 y1=7 x2=297 y2=104
# text: "Current combat display delay is ^0.\n\nEnter a new setting in 1/60ths of a second. For example, entering 60 will cause at least a one second delay between combat actions."
# item 3: TEXT (0x88) disabled
# bounds: x1=64 y1=111 x2=143 y2=130
# text: "New Delay:"
# item 4: EDIT_TEXT (0x10) enabled
# bounds: x1=153 y1=112 x2=197 y2=128
# text: "0"
DITL_6919_volume.txt
# 5 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=11 y1=202 x2=63 y2=220
# text: "OK"
# item 1: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=5 y1=35 x2=21 y2=189
# CNTL resource ID: 6919
# item 2: PICTURE (0xC0) disabled
# bounds: x1=25 y1=55 x2=43 y2=171
# PICT resource ID: 21171
# item 3: PICTURE (0x40) enabled
# bounds: x1=12 y1=3 x2=64 y2=31
# PICT resource ID: 19154
# item 4: CHECKBOX (0x05) enabled
# bounds: x1=23 y1=35 x2=74 y2=51
# text: "Click"
DITL_7833_pickload.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=10 y1=9 x2=174 y2=30
# text: "Load Standard Scenario"
# item 1: BUTTON (0x04) enabled
# bounds: x1=10 y1=41 x2=173 y2=62
# text: "Load Saved Game"
# item 2: BUTTON (0x04) enabled
# bounds: x1=58 y1=72 x2=118 y2=93
# text: "Quit"
DITL_8000_C_weaponInfo.txt
# 31 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=326 y1=125 x2=384 y2=145
# text: "OK"
# item 1: PICTURE (0xC0) disabled
# bounds: x1=8 y1=7 x2=419 y2=114
# PICT resource ID: 128
# item 2: TEXT (0x88) disabled
# bounds: x1=13 y1=10 x2=160 y2=22
# text: "weapon name goes here"
# item 3: TEXT (0x88) disabled
# bounds: x1=172 y1=10 x2=259 y2=22
# text: "Minimum Range:"
# item 4: TEXT (0x88) disabled
# bounds: x1=260 y1=10 x2=288 y2=22
# text: ""
# item 5: TEXT (0x88) disabled
# bounds: x1=293 y1=10 x2=383 y2=22
# text: "Useful Range:"
# item 6: TEXT (0x88) disabled
# bounds: x1=385 y1=10 x2=413 y2=22
# text: ""
# item 7: TEXT (0x88) disabled
# bounds: x1=13 y1=62 x2=154 y2=74
# text: "Range Reference Points:"
# item 8: TEXT (0x88) disabled
# bounds: x1=170 y1=63 x2=210 y2=75
# text: ""
# item 9: TEXT (0x88) disabled
# bounds: x1=211 y1=63 x2=251 y2=75
# text: ""
# item 10: TEXT (0x88) disabled
# bounds: x1=252 y1=63 x2=292 y2=75
# text: ""
# item 11: TEXT (0x88) disabled
# bounds: x1=293 y1=63 x2=333 y2=75
# text: ""
# item 12: TEXT (0x88) disabled
# bounds: x1=334 y1=63 x2=374 y2=75
# text: ""
# item 13: TEXT (0x88) disabled
# bounds: x1=376 y1=63 x2=416 y2=75
# text: ""
# item 14: TEXT (0x88) disabled
# bounds: x1=13 y1=82 x2=150 y2=94
# text: "Basic Hit Probability:"
# item 15: TEXT (0x88) disabled
# bounds: x1=170 y1=82 x2=210 y2=94
# text: ""
# item 16: TEXT (0x88) disabled
# bounds: x1=211 y1=82 x2=251 y2=94
# text: ""
# item 17: TEXT (0x88) disabled
# bounds: x1=252 y1=82 x2=292 y2=94
# text: ""
# item 18: TEXT (0x88) disabled
# bounds: x1=293 y1=82 x2=333 y2=94
# text: ""
# item 19: TEXT (0x88) disabled
# bounds: x1=334 y1=82 x2=374 y2=94
# text: ""
# item 20: TEXT (0x88) disabled
# bounds: x1=375 y1=82 x2=415 y2=94
# text: ""
# item 21: TEXT (0x88) disabled
# bounds: x1=13 y1=98 x2=127 y2=110
# text: "Armor Penetration:"
# item 22: TEXT (0x88) disabled
# bounds: x1=170 y1=99 x2=210 y2=111
# text: ""
# item 23: TEXT (0x88) disabled
# bounds: x1=211 y1=99 x2=251 y2=111
# text: ""
# item 24: TEXT (0x88) disabled
# bounds: x1=252 y1=99 x2=292 y2=111
# text: ""
# item 25: TEXT (0x88) disabled
# bounds: x1=293 y1=99 x2=333 y2=111
# text: ""
# item 26: TEXT (0x88) disabled
# bounds: x1=334 y1=99 x2=374 y2=111
# text: ""
# item 27: TEXT (0x88) disabled
# bounds: x1=375 y1=99 x2=415 y2=111
# text: ""
# item 28: TEXT (0x88) disabled
# bounds: x1=172 y1=27 x2=276 y2=39
# text: "Antiarmor Effect:"
# item 29: TEXT (0x88) disabled
# bounds: x1=277 y1=27 x2=387 y2=39
# text: "Kenetic energy"
# item 30: BUTTON (0x04) enabled
# bounds: x1=233 y1=125 x2=291 y2=145
# text: "Photo"
DITL_9134_yesNoSelect.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=260 y1=79 x2=337 y2=99
# text: "Yes"
# item 1: BUTTON (0x04) enabled
# bounds: x1=170 y1=79 x2=247 y2=99
# text: "No"
# item 2: TEXT (0x88) disabled
# bounds: x1=6 y1=3 x2=345 y2=69
# text: "^0 ^1 ^2 ^3"
DITL_9135_pointererr.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=156 y1=40 x2=233 y2=60
# text: "Quit"
# item 1: BUTTON (0x04) enabled
# bounds: x1=61 y1=40 x2=138 y2=60
# text: "Continue"
# item 2: TEXT (0x88) disabled
# bounds: x1=53 y1=8 x2=243 y2=30
# text: "Memory Allocation Failure"
DITL_9999_Marine.txt
# 2 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=157 y1=110 x2=232 y2=130
# text: "Yes, Sir"
# item 1: TEXT (0x88) disabled
# bounds: x1=3 y1=1 x2=236 y2=100
# text: "^0 ^1 ^2 ^3"
DITL_10255_mem error.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=178 y1=105 x2=372 y2=127
# text: "Try To Save Game, Then Quit"
# item 1: BUTTON (0x04) enabled
# bounds: x1=19 y1=105 x2=161 y2=127
# text: "Quit Game Now"
# item 2: TEXT (0x88) disabled
# bounds: x1=6 y1=8 x2=379 y2=93
# text: "Not enough usable memory to do that. \n\nTry increasing memory setting in program\'s Info Dialog.\n\nTry resetting System to 16 Colors or Black & White."
DITL_11303_callArtySprt.txt
# 14 entries
# item 0: PICTURE (0x40) enabled
# bounds: x1=170 y1=2 x2=225 y2=20
# PICT resource ID: 29492
# item 1: RADIO_BUTTON (0x06) enabled
# bounds: x1=5 y1=23 x2=21 y2=37
# text: ""
# item 2: RADIO_BUTTON (0x06) enabled
# bounds: x1=5 y1=38 x2=21 y2=52
# text: ""
# item 3: RADIO_BUTTON (0x06) enabled
# bounds: x1=5 y1=53 x2=21 y2=67
# text: ""
# item 4: RADIO_BUTTON (0x06) enabled
# bounds: x1=5 y1=68 x2=21 y2=82
# text: ""
# item 5: RADIO_BUTTON (0x06) enabled
# bounds: x1=5 y1=83 x2=21 y2=97
# text: ""
# item 6: RADIO_BUTTON (0x06) enabled
# bounds: x1=5 y1=98 x2=21 y2=112
# text: ""
# item 7: TEXT (0x08) enabled
# bounds: x1=22 y1=23 x2=335 y2=37
# text: ""
# item 8: TEXT (0x08) enabled
# bounds: x1=22 y1=38 x2=335 y2=52
# text: ""
# item 9: TEXT (0x08) enabled
# bounds: x1=22 y1=53 x2=334 y2=67
# text: ""
# item 10: TEXT (0x08) enabled
# bounds: x1=22 y1=68 x2=335 y2=82
# text: ""
# item 11: TEXT (0x08) enabled
# bounds: x1=22 y1=83 x2=335 y2=97
# text: ""
# item 12: TEXT (0x08) enabled
# bounds: x1=22 y1=98 x2=335 y2=112
# text: ""
# item 13: PICTURE (0x40) enabled
# bounds: x1=22 y1=2 x2=162 y2=20
# PICT resource ID: 30176
DITL_13537_AddAir.txt
# 8 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=202 y1=66 x2=262 y2=86
# text: "Done"
# item 1: TEXT (0x88) disabled
# bounds: x1=2 y1=3 x2=270 y2=22
# text: "Current Air Support:"
# item 2: RADIO_BUTTON (0x06) enabled
# bounds: x1=25 y1=27 x2=207 y2=42
# text: "US Air Support Sortie"
# item 3: RADIO_BUTTON (0x06) enabled
# bounds: x1=25 y1=42 x2=207 y2=57
# text: "OPFOR Air Support Sortie"
# item 4: BUTTON (0x04) enabled
# bounds: x1=89 y1=66 x2=170 y2=86
# text: "Delete One"
# item 5: BUTTON (0x04) enabled
# bounds: x1=17 y1=66 x2=77 y2=86
# text: "Add One"
# item 6: TEXT (0x88) disabled
# bounds: x1=2 y1=27 x2=23 y2=42
# text: ""
# item 7: TEXT (0x88) disabled
# bounds: x1=2 y1=42 x2=23 y2=57
# text: ""
DITL_14568_fog.txt
# 7 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=230 y1=170 x2=290 y2=190
# text: "Cancel"
# item 1: BUTTON (0x04) enabled
# bounds: x1=310 y1=170 x2=370 y2=190
# text: "OK"
# item 2: TEXT (0x88) disabled
# bounds: x1=10 y1=10 x2=260 y2=60
# text: "Please enter fog-of-war changes.\n\nPasswords will be checked, if in use."
# item 3: RADIO_BUTTON (0x06) enabled
# bounds: x1=10 y1=70 x2=351 y2=91
# text: "U.S. units shown on OPFOR screen at all times."
# item 4: RADIO_BUTTON (0x06) enabled
# bounds: x1=10 y1=90 x2=382 y2=111
# text: "U.S. units shown on OPFOR screen only when spotted."
# item 5: RADIO_BUTTON (0x06) enabled
# bounds: x1=10 y1=120 x2=379 y2=141
# text: "OPFOR units shown on U.S. screen at all times."
# item 6: RADIO_BUTTON (0x06) enabled
# bounds: x1=10 y1=140 x2=383 y2=161
# text: "OPFOR units shown on U.S. screen only when spotted."
DITL_15000_goto.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=75 y1=30 x2=133 y2=50
# text: "Go To"
# item 1: BUTTON (0x04) enabled
# bounds: x1=6 y1=30 x2=64 y2=50
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=3 y1=4 x2=91 y2=20
# text: "Enter unit id:"
# item 3: EDIT_TEXT (0x10) enabled
# bounds: x1=99 y1=4 x2=127 y2=20
# text: ""
DITL_15002_savegame.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=31 y1=87 x2=89 y2=107
# text: "Save"
# item 1: BUTTON (0x04) enabled
# bounds: x1=98 y1=87 x2=175 y2=107
# text: "Don\'t Save"
# item 2: BUTTON (0x04) enabled
# bounds: x1=184 y1=87 x2=242 y2=107
# text: "Cancel"
# item 3: TEXT (0x88) disabled
# bounds: x1=24 y1=5 x2=248 y2=73
# text: "Game details have changed since your last save.\n\nSave game before quitting?"
# text: "TacOps runs best in B&W or 16 color modes. If game play and screen updates become unacceptably slow, or if you get low memory alerts, use fewer colors."
DITL_23206.txt
# 2 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=320 y1=90 x2=378 y2=110
# text: "Ok"
# item 1: TEXT (0x88) disabled
# bounds: x1=70 y1=10 x2=384 y2=77
# text: "The monitor colors should not be changed while this program is running. The startup colors will now be restored."
DITL_24824_wrngFileName.txt
# 2 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=76 y1=1 x2=431 y2=80
# text: "Incorrect file selection.\nAm looking for file \"^0\".\nYou selected the file \"^1\".\n"
# item 1: BUTTON (0x04) enabled
# bounds: x1=360 y1=90 x2=420 y2=110
# text: "OK"
DITL_25636_usAir.txt
# 7 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=200 y1=70 x2=260 y2=90
# text: "OK"
# item 1: RADIO_BUTTON (0x06) enabled
# bounds: x1=2 y1=20 x2=89 y2=37
# text: "F16/F18"
# item 2: RADIO_BUTTON (0x06) enabled
# bounds: x1=92 y1=20 x2=152 y2=37
# text: "AV8"
# item 3: BUTTON (0x04) enabled
# bounds: x1=120 y1=70 x2=180 y2=90
# text: "Cancel"
# item 4: EDIT_TEXT (0x10) enabled
# bounds: x1=184 y1=41 x2=204 y2=56
# text: ""
# item 5: TEXT (0x88) disabled
# bounds: x1=2 y1=40 x2=181 y2=58
# text: "Response Time (4..30 min):"
# item 6: TEXT (0x88) disabled
# bounds: x1=1 y1=1 x2=273 y2=17
# text: "Set Aircraft and Response Time:"
DITL_27000_security.txt
# 5 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=250 y1=130 x2=308 y2=150
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=10 y1=10 x2=366 y2=80
# text: "^0 Commander: Enter a new password if you want orders and visibility security for your units. If you don\'t use a password, a sneaky opponent could view your hidden units without your knowledge."
# item 2: EDIT_TEXT (0x10) enabled
# bounds: x1=40 y1=130 x2=224 y2=150
# text: ""
# item 3: TEXT (0x88) disabled
# bounds: x1=10 y1=90 x2=366 y2=119
# text: "If you don\'t want to use a password, just leave the box blank."
# item 4: TEXT (0x88) disabled
# bounds: x1=10 y1=160 x2=366 y2=195
# text: "Warning: If you forget your password, you will not be able to reload any saved games that use it."
DITL_27001_security.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=250 y1=50 x2=308 y2=70
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=40 y1=10 x2=295 y2=35
# text: "Enter current ^0 password:"
# item 2: EDIT_TEXT (0x10) enabled
# bounds: x1=40 y1=50 x2=224 y2=70
# text: ""
DITL_27510_B&W_about.txt
# 8 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=70 y1=105 x2=106 y2=128
# text: "OK"
# item 1: PICTURE (0xC0) disabled
# bounds: x1=12 y1=8 x2=179 y2=96
# PICT resource ID: 25910
# item 2: TEXT (0x88) disabled
# bounds: x1=244 y1=7 x2=314 y2=28
# text: "A Game Of"
# item 3: TEXT (0x88) disabled
# bounds: x1=208 y1=28 x2=373 y2=49
# text: "Modern Tactical Warfare"
# item 4: TEXT (0x88) disabled
# bounds: x1=269 y1=49 x2=291 y2=69
# text: "By"
# item 5: TEXT (0x88) disabled
# bounds: x1=237 y1=70 x2=332 y2=91
# text: "I. L. Holdridge"
# item 6: TEXT (0x88) disabled
# bounds: x1=225 y1=93 x2=348 y2=114
# text: "Major, USMC (ret)"
# item 7: TEXT (0x88) disabled
# bounds: x1=12 y1=136 x2=388 y2=182
# text: "Software Copyright (C) 1994 I. L. Holdridge. Published by Arsenal Publishing, Inc. All Rights Reserved."
DITL_27511_C_about.txt
# 8 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=70 y1=103 x2=106 y2=126
# text: "OK"
# item 1: PICTURE (0xC0) disabled
# bounds: x1=12 y1=8 x2=179 y2=96
# PICT resource ID: 25911
# item 2: TEXT (0x88) disabled
# bounds: x1=248 y1=7 x2=318 y2=28
# text: "A Game Of"
# item 3: TEXT (0x88) disabled
# bounds: x1=212 y1=28 x2=377 y2=49
# text: "Modern Tactical Warfare"
# item 4: TEXT (0x88) disabled
# bounds: x1=273 y1=49 x2=295 y2=69
# text: "By"
# item 5: TEXT (0x88) disabled
# bounds: x1=241 y1=70 x2=336 y2=91
# text: "I. L. Holdridge"
# item 6: TEXT (0x88) disabled
# bounds: x1=229 y1=93 x2=352 y2=114
# text: "Major, USMC (ret)"
# item 7: TEXT (0x88) disabled
# bounds: x1=15 y1=131 x2=390 y2=181
# text: "Software Copyright (C) 1994 I. L. Holdridge. Published by Arsenal Publishing, Inc. All Rights Reserved."
DITL_27766_badfilename.txt
# 2 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=79 y1=2 x2=345 y2=100
# text: "The file currently named \"^0\" probably should be named \"^1\". Rename this file or replace it with a backup copy. "
# item 1: BUTTON (0x04) enabled
# bounds: x1=270 y1=110 x2=330 y2=130
# text: "OK"
DITL_28682_change.txt
# 33 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=80 y1=173 x2=140 y2=193
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=7 y1=5 x2=84 y2=24
# text: "Change ->"
# item 2: BUTTON (0x04) enabled
# bounds: x1=7 y1=26 x2=84 y2=45
# text: "Change ->"
# item 3: BUTTON (0x04) enabled
# bounds: x1=7 y1=47 x2=84 y2=66
# text: "Change ->"
# item 4: BUTTON (0x04) enabled
# bounds: x1=7 y1=68 x2=84 y2=87
# text: "Change ->"
# item 5: BUTTON (0x04) enabled
# bounds: x1=7 y1=89 x2=84 y2=108
# text: "Change ->"
# item 6: BUTTON (0x04) enabled
# bounds: x1=7 y1=110 x2=84 y2=129
# text: "Change ->"
# item 7: BUTTON (0x04) enabled
# bounds: x1=264 y1=5 x2=341 y2=24
# text: "Change ->"
# item 8: BUTTON (0x04) enabled
# bounds: x1=264 y1=26 x2=341 y2=45
# text: "Change ->"
# item 9: BUTTON (0x04) enabled
# bounds: x1=264 y1=47 x2=341 y2=66
# text: "Change ->"
# item 10: BUTTON (0x04) enabled
# bounds: x1=264 y1=68 x2=341 y2=87
# text: "Change ->"
# item 11: BUTTON (0x04) enabled
# bounds: x1=264 y1=89 x2=341 y2=108
# text: "Change ->"
# item 12: BUTTON (0x04) enabled
# bounds: x1=264 y1=110 x2=341 y2=129
# text: "Change ->"
# item 13: BUTTON (0x04) enabled
# bounds: x1=264 y1=131 x2=341 y2=150
# text: "Change ->"
# item 14: BUTTON (0x04) enabled
# bounds: x1=264 y1=152 x2=341 y2=171
# text: "Change ->"
# item 15: BUTTON (0x04) enabled
# bounds: x1=265 y1=173 x2=342 y2=192
# text: "Change ->"
# item 16: BUTTON (0x04) enabled
# bounds: x1=265 y1=194 x2=342 y2=213
# text: "Change ->"
# item 17: TEXT (0x88) disabled
# bounds: x1=87 y1=5 x2=205 y2=23
# text: "M60 tank to M1"
# item 18: TEXT (0x88) disabled
# bounds: x1=86 y1=26 x2=205 y2=44
# text: "M1 tank to M60"
# item 19: TEXT (0x88) disabled
# bounds: x1=343 y1=5 x2=461 y2=23
# text: "T72 tank to T80"
# item 20: TEXT (0x88) disabled
# bounds: x1=343 y1=26 x2=461 y2=44
# text: "T72 tank to FOT"
# item 21: TEXT (0x88) disabled
# bounds: x1=343 y1=47 x2=461 y2=65
# text: "T80 tank to T72"
# item 22: TEXT (0x88) disabled
# bounds: x1=343 y1=68 x2=461 y2=86
# text: "T80 tank to FOT"
# item 23: TEXT (0x88) disabled
# bounds: x1=343 y1=131 x2=461 y2=149
# text: "FOT tank to T72"
# item 24: TEXT (0x88) disabled
# bounds: x1=343 y1=152 x2=461 y2=170
# text: "FOT tank to T80"
# item 25: TEXT (0x88) disabled
# bounds: x1=86 y1=47 x2=244 y2=65
# text: "Javelin ATGM to Dragon"
# item 26: TEXT (0x88) disabled
# bounds: x1=86 y1=68 x2=244 y2=86
# text: "Dragon ATGM to Javelin"
# item 27: TEXT (0x88) disabled
# bounds: x1=86 y1=89 x2=244 y2=107
# text: "AH64 to AH1 Cobra"
# item 28: TEXT (0x88) disabled
# bounds: x1=86 y1=110 x2=244 y2=128
# text: "AH1 to AH64 Apache"
# item 29: TEXT (0x88) disabled
# bounds: x1=344 y1=173 x2=462 y2=191
# text: "BMP2 to BMP3"
# item 30: TEXT (0x88) disabled
# bounds: x1=344 y1=194 x2=462 y2=212
# text: "BMP3 to BMP2"
# item 31: TEXT (0x88) disabled
# bounds: x1=343 y1=89 x2=461 y2=107
# text: "T80 to T80 ATGM"
# item 32: TEXT (0x88) disabled
# bounds: x1=343 y1=110 x2=461 y2=128
# text: "T80 ATGM to T80"
DITL_29307_end rpt.txt
# 18 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=3 y1=68 x2=109 y2=88
# text: "Point results"
# item 1: TEXT (0x88) disabled
# bounds: x1=3 y1=89 x2=142 y2=110
# text: "US Attrition Pts:"
# item 2: TEXT (0x88) disabled
# bounds: x1=2 y1=111 x2=142 y2=133
# text: "OPFOR Attrition Pts:"
# item 3: TEXT (0x08) enabled
# bounds: x1=144 y1=89 x2=209 y2=109
# text: ""
# item 4: TEXT (0x08) enabled
# bounds: x1=144 y1=112 x2=210 y2=132
# text: ""
# item 5: TEXT (0x88) disabled
# bounds: x1=5 y1=3 x2=117 y2=23
# text: "Mission results:"
# item 6: TEXT (0x88) disabled
# bounds: x1=21 y1=24 x2=81 y2=44
# text: "US:"
# item 7: TEXT (0x88) disabled
# bounds: x1=21 y1=45 x2=81 y2=65
# text: "OPFOR:"
# item 8: TEXT (0x88) disabled
# bounds: x1=83 y1=24 x2=313 y2=44
# text: "^0"
# item 9: TEXT (0x88) disabled
# bounds: x1=83 y1=46 x2=313 y2=64
# text: "^1"
# item 10: EDIT_TEXT (0x90) disabled
# bounds: x1=11 y1=140 x2=439 y2=280
# text: ""
# item 11: TEXT (0x88) disabled
# bounds: x1=119 y1=68 x2=433 y2=88
# text: "^2"
# item 12: TEXT (0x88) disabled
# bounds: x1=316 y1=24 x2=418 y2=44
# text: "US exit %:"
# item 13: TEXT (0x88) disabled
# bounds: x1=419 y1=24 x2=447 y2=44
# text: ""
# item 14: TEXT (0x88) disabled
# bounds: x1=316 y1=46 x2=418 y2=65
# text: "OPFOR exit %:"
# item 15: TEXT (0x88) disabled
# bounds: x1=419 y1=46 x2=448 y2=65
# text: ""
# item 16: TEXT (0x88) disabled
# bounds: x1=266 y1=3 x2=335 y2=19
# text: "Time Left:"
# item 17: TEXT (0x88) disabled
# bounds: x1=337 y1=3 x2=432 y2=19
# text: "^3"
DITL_29872_addArty.txt
# 58 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=340 y1=260 x2=400 y2=280
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=340 y1=230 x2=400 y2=250
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=10 y1=0 x2=49 y2=17
# text: "US"
# item 3: TEXT (0x88) disabled
# bounds: x1=203 y1=0 x2=234 y2=16
# text: "HE"
# item 4: TEXT (0x88) disabled
# bounds: x1=248 y1=0 x2=280 y2=17
# text: "ICM"
# item 5: TEXT (0x88) disabled
# bounds: x1=290 y1=0 x2=343 y2=17
# text: "Smoke"
# item 6: CHECKBOX (0x05) enabled
# bounds: x1=10 y1=20 x2=194 y2=37
# text: "Unused"
# item 7: CHECKBOX (0x05) enabled
# bounds: x1=10 y1=40 x2=194 y2=57
# text: "Unused"
# item 8: CHECKBOX (0x05) enabled
# bounds: x1=10 y1=60 x2=194 y2=77
# text: "Unused"
# item 9: CHECKBOX (0x05) enabled
# bounds: x1=10 y1=80 x2=194 y2=97
# text: "Unused"
# item 10: CHECKBOX (0x05) enabled
# bounds: x1=10 y1=100 x2=194 y2=117
# text: "Unused"
# item 11: CHECKBOX (0x05) enabled
# bounds: x1=10 y1=120 x2=194 y2=137
# text: "Unused"
# item 12: EDIT_TEXT (0x10) enabled
# bounds: x1=200 y1=20 x2=227 y2=35
# text: ""
# item 13: EDIT_TEXT (0x10) enabled
# bounds: x1=200 y1=40 x2=227 y2=55
# text: ""
# item 14: EDIT_TEXT (0x10) enabled
# bounds: x1=200 y1=60 x2=227 y2=75
# text: ""
# item 15: EDIT_TEXT (0x10) enabled
# bounds: x1=200 y1=80 x2=227 y2=95
# text: ""
# item 16: EDIT_TEXT (0x10) enabled
# bounds: x1=200 y1=100 x2=227 y2=115
# text: ""
# item 17: EDIT_TEXT (0x10) enabled
# bounds: x1=200 y1=120 x2=227 y2=135
# text: ""
# item 18: EDIT_TEXT (0x10) enabled
# bounds: x1=250 y1=20 x2=277 y2=35
# text: ""
# item 19: EDIT_TEXT (0x10) enabled
# bounds: x1=250 y1=40 x2=277 y2=55
# text: ""
# item 20: EDIT_TEXT (0x10) enabled
# bounds: x1=250 y1=60 x2=277 y2=75
# text: ""
# item 21: EDIT_TEXT (0x10) enabled
# bounds: x1=250 y1=80 x2=277 y2=95
# text: ""
# item 22: EDIT_TEXT (0x10) enabled
# bounds: x1=250 y1=100 x2=277 y2=115
# text: ""
# item 23: EDIT_TEXT (0x10) enabled
# bounds: x1=250 y1=120 x2=277 y2=135
# text: ""
# item 24: EDIT_TEXT (0x10) enabled
# bounds: x1=300 y1=20 x2=327 y2=35
# text: ""
# item 25: EDIT_TEXT (0x10) enabled
# bounds: x1=300 y1=40 x2=327 y2=55
# text: ""
# item 26: EDIT_TEXT (0x10) enabled
# bounds: x1=300 y1=60 x2=327 y2=75
# text: ""
# item 27: EDIT_TEXT (0x10) enabled
# bounds: x1=300 y1=80 x2=327 y2=95
# text: ""
# item 28: EDIT_TEXT (0x10) enabled
# bounds: x1=300 y1=100 x2=327 y2=115
# text: ""
# item 29: EDIT_TEXT (0x10) enabled
# bounds: x1=300 y1=120 x2=327 y2=135
# text: ""
# item 30: TEXT (0x88) disabled
# bounds: x1=10 y1=150 x2=58 y2=166
# text: "OPFOR"
# item 31: TEXT (0x88) disabled
# bounds: x1=203 y1=150 x2=234 y2=166
# text: "HE"
# item 32: TEXT (0x88) disabled
# bounds: x1=248 y1=150 x2=280 y2=167
# text: "ICM"
# item 33: TEXT (0x88) disabled
# bounds: x1=290 y1=150 x2=343 y2=167
# text: "Smoke"
# item 34: CHECKBOX (0x05) enabled
# bounds: x1=10 y1=170 x2=194 y2=187
# text: "Unused"
# item 35: CHECKBOX (0x05) enabled
# bounds: x1=10 y1=190 x2=194 y2=207
# text: "Unused"
# item 36: CHECKBOX (0x05) enabled
# bounds: x1=10 y1=210 x2=194 y2=227
# text: "Unused"
# item 37: CHECKBOX (0x05) enabled
# bounds: x1=10 y1=230 x2=194 y2=247
# text: "Unused"
# item 38: CHECKBOX (0x05) enabled
# bounds: x1=10 y1=250 x2=194 y2=267
# text: "Unused"
# item 39: CHECKBOX (0x05) enabled
# bounds: x1=10 y1=270 x2=194 y2=287
# text: "Unused"
# item 40: EDIT_TEXT (0x10) enabled
# bounds: x1=200 y1=170 x2=227 y2=185
# text: ""
# item 41: EDIT_TEXT (0x10) enabled
# bounds: x1=200 y1=190 x2=227 y2=205
# text: ""
# item 42: EDIT_TEXT (0x10) enabled
# bounds: x1=200 y1=210 x2=227 y2=225
# text: ""
# item 43: EDIT_TEXT (0x10) enabled
# bounds: x1=200 y1=230 x2=227 y2=245
# text: ""
# item 44: EDIT_TEXT (0x10) enabled
# bounds: x1=200 y1=250 x2=227 y2=265
# text: ""
# item 45: EDIT_TEXT (0x10) enabled
# bounds: x1=200 y1=270 x2=227 y2=285
# text: ""
# item 46: EDIT_TEXT (0x10) enabled
# bounds: x1=250 y1=170 x2=277 y2=185
# text: ""
# item 47: EDIT_TEXT (0x10) enabled
# bounds: x1=250 y1=190 x2=277 y2=205
# text: ""
# item 48: EDIT_TEXT (0x10) enabled
# bounds: x1=250 y1=210 x2=277 y2=225
# text: ""
# item 49: EDIT_TEXT (0x10) enabled
# bounds: x1=250 y1=230 x2=277 y2=245
# text: ""
# item 50: EDIT_TEXT (0x10) enabled
# bounds: x1=250 y1=250 x2=277 y2=265
# text: ""
# item 51: EDIT_TEXT (0x10) enabled
# bounds: x1=250 y1=270 x2=277 y2=285
# text: ""
# item 52: EDIT_TEXT (0x10) enabled
# bounds: x1=300 y1=170 x2=327 y2=185
# text: ""
# item 53: EDIT_TEXT (0x10) enabled
# bounds: x1=300 y1=190 x2=327 y2=205
# text: ""
# item 54: EDIT_TEXT (0x10) enabled
# bounds: x1=300 y1=210 x2=327 y2=225
# text: ""
# item 55: EDIT_TEXT (0x10) enabled
# bounds: x1=300 y1=230 x2=327 y2=245
# text: ""
# item 56: EDIT_TEXT (0x10) enabled
# bounds: x1=300 y1=250 x2=327 y2=265
# text: ""
# item 57: EDIT_TEXT (0x10) enabled
# bounds: x1=300 y1=270 x2=327 y2=285
# text: ""
DITL_29873_addarty.txt
# 10 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=190 y1=194 x2=250 y2=214
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=110 y1=194 x2=170 y2=214
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=10 y1=10 x2=206 y2=32
# text: "Select artillery type to add."
# item 3: TEXT (0x88) disabled
# bounds: x1=10 y1=40 x2=70 y2=60
# text: "US:"
# item 4: TEXT (0x88) disabled
# bounds: x1=10 y1=105 x2=70 y2=125
# text: "OPFOR:"
# item 5: RADIO_BUTTON (0x06) enabled
# bounds: x1=10 y1=60 x2=170 y2=79
# text: "155mm Howitzer"
# item 6: RADIO_BUTTON (0x06) enabled
# bounds: x1=10 y1=125 x2=170 y2=144
# text: "122mm Howitzer"
# item 7: RADIO_BUTTON (0x06) enabled
# bounds: x1=10 y1=145 x2=169 y2=164
# text: "152mm Howitzer"
# item 8: RADIO_BUTTON (0x06) enabled
# bounds: x1=10 y1=165 x2=254 y2=184
# text: "122mm Multiple Rocket Launcher"
# item 9: RADIO_BUTTON (0x06) enabled
# bounds: x1=10 y1=80 x2=170 y2=99
# text: "227mm MLRS"
DITL_32405_timelimit.txt
# 7 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=270 y1=70 x2=330 y2=90
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=190 y1=70 x2=250 y2=90
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=2 y1=3 x2=345 y2=20
# text: "Set time limit for orders (15 seconds to 5 minutes)."